Reading Games 2 | Good Sensory Learning

Erica Warren LLC Good Sensory Learning and Dyslexia Materials

  • $ 19.99 USD


 

Looking for ways to make blending and spelling practice dynamic and fun?

Reading Games 2 is your answer! This downloadable resource is packed with over 10 printable games spread across 88 engaging pages, designed to transform phonics practice into an exciting adventure.

Here's what makes Reading Games 2 a winner:

  • Over 10 Fun & Educational Games: Keep students engaged with a variety of activities that target blending and spelling skills in a stimulating way.
  • Multisensory Magic: Incorporate tactile, auditory, and visual elements to cater to different learning styles and ensure a well-rounded learning experience.
  • All Levels Welcome: With varying difficulty levels, these games are suitable for students of all ages, from beginners to those needing a fun review.
  • Works with Any Program: Seamlessly integrate these games into your existing Orton-Gillingham or phonics-based reading program for a cohesive learning approach.
  • Ready to Print & Play: Download, print, and get started right away! No need for complicated setup or additional materials.

Watch your students' blending and spelling abilities soar with Reading Games 2! Download yours today and ignite a love for learning.

 Game Names       Description 

Match and Blend 1 and 2

Once a student has been introduced to beginning and ending sounds, they are ready to play Match and Blend. This game allows students to practice merging sounds into words.

Kitten Party

Once students have been introduced to the short vowel and the consonant sounds, they are ready to play the blending game, Kitten Party. This game allows students to practice merging sounds into words. They will also review their short vowel and consonant sounds in simple closed syllable words.

Take a Pill

This is a phonemic awareness game that helps students practice with blends, digraphs, trigraphs, vowels, vowel combinations, final blends, and word endings.

Letter Cubes

This is a blending game that also exercises spatial skills, sequencing, and verbal reasoning skills.

Spin and Spell

This game helps students practice with three spelling rules: TCH or CH, DGE or GE, and CK or K.


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